Rise of Ötüken

A turn-based steppe saga

Turn-based kingdom strategy: build on the steppe and face Erlik's mythic hordes.

Coming soon to Google Play

In English and Turkish. Single-player, and it plays offline.

Kül Tigin, a warrior prince in a dark red kaftan and lamellar armour, holding his sword under a night sky.

By the hearth

A winter night by the hearth. The great bard Dede Korkut takes up his kopuz and unrolls a map made of felt: Orkhon, Tuul, Selenge, Altai. You are the young heir of the clan, a bey or a hatun. As the tale unfolds, felt riders come alive and you step into the saga.

Rise of Ötüken is a single-player, turn-based kingdom builder and strategy game inspired by Turkic history and mythology, set in the age of the Huns and the Göktürks. Build your realm, grow your Otağ, train legendary heroes and defend Ötüken against the darkness rising from Tamağ, the underworld of Erlik Khan.

What's in the game

  • Turn-based kingdom strategy

    Every turn is one night of the saga. Build, upgrade, research, train and march, then end the turn with a single tap. Moves within a turn can be undone at no cost (except Gem spending and event choices), so experiment as much as you like.

  • Build Ötüken

    Lift the fog on a living felt map, found new settlements and discover what each land does best. As your Otağ grows, new lands, buildings and research open up.

  • Battles are won in the preparation

    Side-view auto-battles play out on their own; victory depends on the army you bring. Shields in front, horse archers behind. 3x speed or "See Result" keep every battle as short as you want.

  • Every choice shapes the saga

    Decide the fate of travellers, feasts and omens across more than 60 event cards. Your choices change dialogue and how the saga closes, and Dede Korkut gives you the name you have earned: Open-Handed, Valiant or Wise.

  • Tree of Knowledge

    Choose your path through 45+ research nodes, from new buildings to Sky-Iron and from new troops to heroes.

  • In your pocket, offline

    Play without an internet connection and make real progress even in short sessions. Your progress is saved on your device after every move.

Heroes

Each hero has a signature ultimate, a passive skill and a mastery upgrade.

  • Mete Khan

    Khan of the Whistling Arrow

    The khan who drilled the Hun host to obey the sound of a single whistling arrow. Wherever it flies, every bow turns.

    Ultimate: Whistling Arrow

  • Bumin Khagan

    Khagan of the Standard

    The khagan who founded the Göktürk realm. Where he plants his horse-tail standard, the clans become one heart.

    Ultimate: Raise the Standard

  • Kül Tigin

    The Warrior Prince

    The valiant prince whose name is carved in stone. He picks the largest foe and fells it in a single stroke.

    Ultimate: Verdict of the Blade

  • Tonyukuk

    The Wise Strategist

    The sage who guided khagans. He prepares before battle and draws the enemy into the ambush he laid.

    Ultimate: Ambush

In the saga, heroes never die: a fallen hero is wounded and returns. Images on this page are work in progress and may change in the game.

Erlik Khan: a horned underworld ruler with a spiked crown, lit by ember light, beside fire-breathing serpent heads.
Erlik Khan, ruler of Tamağ. Work-in-progress render; it may change before release.

Erlik's shadow

Darkness is rising from Tamağ, the underworld of Erlik Khan. You face only the creatures of darkness: hounds of the underworld, Shulmus, Albasti, Stone Giants, a shaman who sold his soul, and Evren, the dragon-serpent waking beneath the earth.

As Erlik's shadow grows, so do the raids, so build your defences ahead of time.

Historical heroes and Turkic mythology are told with respect within a fictional saga. The only enemies are mythological beings; no real people or state is portrayed as an enemy.

Act I

A prologue and 4 chapters, from the age of the Huns to the golden age of the Göktürk Khaganate, from the raising of the Eternal Stone to the storm that ends an era. The saga continues in free updates.

  1. Prologue

    The Light of the Hearth

    A winter night by the hearth. Dede Korkut begins the tale, and the heir steps into it as a young bey or hatun.

  2. Chapter 1

    The Whistling Arrow

    The age of the Huns. Young Mete unites scattered camps through the discipline of the whistling arrow.

  3. Chapter 2

    The Standard Is Raised

    The founding of the Göktürk realm. Bumin Khagan raises his standard, the clans gather in kurultai, and something wakes beneath the earth.

  4. Chapter 3

    A Name Carved in Stone

    The Göktürk golden age. Sky-Iron is forged for the first time and the Eternal Stone is raised; Kül Tigin and El Bilge Hatun join the saga.

  5. Chapter 4, the Act I finale

    The Black Deluge

    A dark lake boils, Erlik's voice is heard, and the wise Tonyukuk plans the people's road.

Fair play

  • You can finish the story for free; the main menu always shows your estimated free finish time.
  • No loot boxes or gacha; the contents of every offer are listed before you buy.
  • Ads are optional rewarded ads you choose to watch, never interstitials or banners.
  • Gems only buy time (Kut, speed-ups) and looks (costumes); Gems never buy resources or troops.

Free to download with optional in-app purchases. Rewarded ads and purchases need an internet connection. Your progress and unspent Gems are stored on your device and are removed if you delete the app. Permanent purchases come back with "Restore purchases".

Coming soon to Google Play

Rise of Ötüken is in development. There is no download link yet; when the game is released, its Google Play link will be on this page.

Contact

Support and questions
support@riseofotuken.com
Privacy and data requests
privacy@riseofotuken.com